QUANTUM FRAME
LITTLE SOUND MACHINES
LITTLE SOUND MACHINES
2019 -
2018
2018
The Quantum Frame is a mechanical installation that speculates on the future of quantum computing and what that may hold for machine intelligence and consciousness. The installation takes the form of the present day quantum computer, with a tubular central chamber, where machine learning data drives the mechanical movements of an electromagnetic structure, breathing life into the metallic framework, a ghost in the machine.
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The current version of the frame is self-generative. But the artist hopes that once time-sharing of the quantum computer is open to the general public, that the installation may be able to talk with the quantum machine directly via data transfer.
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This piece is currently on-going. Magnetic field experimentation and research with ferrofluid are currently in--progress.
The Little Sound Machines is a sound installation consisting of a series of both mechanical and digital machines that are connected to an AI network. Three AIs form the central brain of the network. Through learning from and influencing each other, the AIs construct the musical phrases that are then played out through a series of sound-generating machines. The music generated by the AI is also presented on a series of television screens that visualizes both the AI data and audio, as well as machine logic and behavior to the audience.
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This piece proposes a new mode of music creation in the age of intelligent machine. Through experimentation, the artist presents an exploration of new musical interfaces that erases the composer from the equation, to present a purely machine-made performance.
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The Little Sound Machines are made from found objects, up-cycled and spare parts.
The Little Sound Machines is a sound installation consisting of a series of both mechanical and digital machines that are connected to an AI network. Three AIs form the central brain of the network. Through learning from and influencing each other, the AIs construct the musical phrases that are then played out through a series of sound-generating machines. The music generated by the AI is also presented on a series of television screens that visualizes both the AI data and audio, as well as machine logic and behavior to the audience.
​
This piece proposes a new mode of music creation in the age of intelligent machine. Through experimentation, the artist presents an exploration of new musical interfaces that erases the composer from the equation, to present a purely machine-made performance.
​
The Little Sound Machines are made from found objects, up-cycled and spare parts.
LITTLE SOUND MACHINES
2018
The Little Sound Machines is a sound installation consisting of a series of both mechanical and digital machines that are connected to an AI network. Three AIs form the central brain of the network. Through learning from and influencing each other, the AIs construct the musical phrases that are then played out through a series of sound-generating machines. The music generated by the AI is also presented on a series of television screens that visualizes both the AI data and audio, as well as machine logic and behavior to the audience.
​
This piece proposes a new mode of music creation in the age of intelligent machine. Through experimentation, the artist presents an exploration of new musical interfaces that erases the composer from the equation, to present a purely machine-made performance.
​
The Little Sound Machines are made from found objects, up-cycled and spare parts.
CUBE
2018
Cube is an interactive stage design for musical and other forms of performance. The work explores the concept of mediated spectacles where the performer and performance are boxed into an enclosed cubical space and can only be seen by the audience through a series of manipulated and altered projections of the performance.
The center piece of the stage design is a cubical space that is lined with reflexive materials and lighting on the inside and covered with a white canvas for projection on the outside. Away from the audiences’ view, the performer is enclosed in the space that is equip with multiple Microsoft Kinects that capture the performance in a live stream. The internal lights are controllable to by the performer via MIDI and DMX. The live stream is controlled and altered with generative code and projected not the external canvas of the cube.
The videos above were taken of the inaugural performance with The Cube. Music performed by Shanghai musician B6 at Club All, Shanghai.
The video to the left is a documentation video of The Cube being set up at the experimental music and performance platform Playground in Shanghai.